Hi. I'm Forrest Smith.
I'm a software engineer based in Seattle, WA. I love solving hard problems to build great products.
For over 10 years I brought wild and creative game ideas to life. I built RPGs, RTSs,
shooters, and simulations. I worked in 2D, 3D, and VR. I shipped games using Unity, Unreal Engine 3, and multiple custom engines. I pitched new designs and led projects.
Today I work at Facebook Reality Labs. We're inventing transformational technologies for virtual and augmented reality.