Hi. I'm Forrest Smith.

I'm a software engineer based in Seattle, WA. I love solving hard problems to build great products.

For over 10 years I brought wild and creative game ideas to life. I built RPGs, RTSs, shooters, and simulations. I worked in 2D, 3D, and VR. I shipped games using Unity, Unreal Engine 3, and multiple custom engines. I pitched new designs and led projects.

Today I work at Facebook Reality Labs. We're inventing transformational technologies for virtual and augmented reality.


A great way for you to learn more about me is through my blog. I've posted about a wide range of topics over the years. Here is a small selection of my content.